The USGA tends to be pretty limiting regarding granting access to GHIN for small businesses, but it's certainly something I'd like to see. I'd happily add my number onto my reservation if it helped keep things moving quickly.
Yates, B. (2008). Pace of Play. National Golf Course Owners Association, 1-64.
Yates, B. (2013, April). Keys To eliminating slow play [USGA: Pace of play resource center - while we’re young]. Retrieved from http://www.usga.org/MicroSiteContent.
aspx?id=21474855489
To follow up, here I'm looking at:
Yates, B. (2008). Pace of Play. National Golf Course Owners Association, 1-64.
He makes similar points to those I make here:
>If you ask golfers on virtually any course what “slow play” is, they will probably answer “anything over four hours!” That’s a subjective answer, one not true for most U.S. courses.
>Most owners and managers automatically point the finger at players. But players are not the biggest reason for slow play on our courses, any more than slow drivers, for example, are the reason that gridlocked freeways are slow
>Course overcrowding, one of the culprits in slow play, is a management problem, not a player problem.
>Generally, the shorter the starting interval (time between starting times) the more crowded the course. But because of their design, level of diffi culty, the ability of their players, and several other key factors, some courses can easily start groups every seven minutes, while other courses should not start groups in less than eight, nine, or ten minute intervals.
>They must be slowpokes; after all you stood on the tee waiting for them while they waited for the green to clear before hitting their second shots, and you waited while they took forever to putt. You’re convinced you got behind the slowest group in the world... In fact, what really happened was that before your foursome arrived, the course became overcrowded with too many players. The starting interval was too small and as the day wore on, the course became oversaturated, with more and more places to wait. By the time you teed off, there may have been a wait “built in” to every shot.
It seems we've both read the same research, but I can't find a single article by him on JSTOR, so it's tough for me to say "this guy said this so it must be true," when Lucius Riccio is demonstrating his theories with a definitive model.
Love the USGA GHIN tee times and beginner tee times. Seems like it would be the most impactful with least negative repercussions.
The USGA tends to be pretty limiting regarding granting access to GHIN for small businesses, but it's certainly something I'd like to see. I'd happily add my number onto my reservation if it helped keep things moving quickly.
Really enjoyed the article and how well researched it was. Can't wait for the next one!
Fascinating read - I really enjoyed this. If only public courses could read, digest and implement these insights!
An article is incomplete without any reference to Bill Yates, the guru of Pace of Play.
Thank you for this. I was not familiar with his work. It's not technically scholarly work, but is Yates is cited by Lucius Riccio:
Yates, B. (2011) Get A Move On. LINKS Magazine. Retrieved from www.linksmagazine.com/best_of_golf/get-a-move-on.
Tiger and Ellerbrook cite Yates twice:
Yates, B. (2008). Pace of Play. National Golf Course Owners Association, 1-64.
Yates, B. (2013, April). Keys To eliminating slow play [USGA: Pace of play resource center - while we’re young]. Retrieved from http://www.usga.org/MicroSiteContent.
aspx?id=21474855489
To follow up, here I'm looking at:
Yates, B. (2008). Pace of Play. National Golf Course Owners Association, 1-64.
He makes similar points to those I make here:
>If you ask golfers on virtually any course what “slow play” is, they will probably answer “anything over four hours!” That’s a subjective answer, one not true for most U.S. courses.
>Most owners and managers automatically point the finger at players. But players are not the biggest reason for slow play on our courses, any more than slow drivers, for example, are the reason that gridlocked freeways are slow
>Course overcrowding, one of the culprits in slow play, is a management problem, not a player problem.
>Generally, the shorter the starting interval (time between starting times) the more crowded the course. But because of their design, level of diffi culty, the ability of their players, and several other key factors, some courses can easily start groups every seven minutes, while other courses should not start groups in less than eight, nine, or ten minute intervals.
>They must be slowpokes; after all you stood on the tee waiting for them while they waited for the green to clear before hitting their second shots, and you waited while they took forever to putt. You’re convinced you got behind the slowest group in the world... In fact, what really happened was that before your foursome arrived, the course became overcrowded with too many players. The starting interval was too small and as the day wore on, the course became oversaturated, with more and more places to wait. By the time you teed off, there may have been a wait “built in” to every shot.
It seems we've both read the same research, but I can't find a single article by him on JSTOR, so it's tough for me to say "this guy said this so it must be true," when Lucius Riccio is demonstrating his theories with a definitive model.